![]() ![]() You can check the end result of that version in the following video. ![]() In one fateful insomnia-stricken night, he successfully compiled the most developed version of Super Strike Trilogy and built a fully functional ISO image of the game. With the missing “SEGA.EXE” file now in his possession, Headcrab used this missing piece of the puzzle to further perfect his Mega CD development home rig. It uploads SN68K-built ROMs direct to a Cross Products kit without going via the debugger, something I need to set up my automation system for Tanglewood development. There was also a disc with Super Strike Trilogy source code, a title that was known to exist in some form previously confirmed by David Foley himself.Įnter Tanglewood creator Headcrab, who was more excited about the found “SEGA.EXE” file, something he had searching for years: ![]() Among the source code were a bunch of Spider-Man game versions, a set of Sega Channel ROMs and even a unreleased Playstation game called Razor Wing. Like any good digital Indiana Jones, tdijital set up a post with his findings along with his efforts to recover all the code that was precariously stored in those diskettes and discs.Īnd recover them he did, sharing his findings with other digital Indiana Jones until figuring out that this IRS liquidation lot was from the late Foley Hi-Tech Systems. For Assembler Games forum user tdijital such was the case last year, when he stumbled upon an individual in possession of a substantial amount of diskettes and CD-ROM filled with video game source code and Sega development tools for Mega CD, 32X and even Sega Saturn. “One man's trash is another one's treasure” is how the saying goes. ![]()
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